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Welcome to Seattle Nights, the Shadowrun RPG set in 2075 with a group of 4 total newbies who have little experience on the streets and even less working together as a team.

What could possibly go wrong?


Character Info Hub

Known Contacts

Corporations

Governments

Locations

Character Bios


Player Information

Available Books: (Subject to change)
Shadowrun 5e Core Rulebook
Run and Gun
Run Faster
Street Grimoire

Chummer 5a Options: 
Free Contact Points equal to Charisma x 3
Free Knowledge Points equal to (INT + LOG) x 2
*Note: Augmented values apply

Metahuman Varieties: 
Human
Elves
Dwarves
Orks
Trolls

No HMHVV characters at character creation, ask GM prior to using metavarients.

Characters may exceed the Negative Quality limit but MAY NOT exceed the positive quality limit.

Free Contact: Vincent St. John (Fixer) Connection 3, Loyalty 1. 

House Rules

Directives

Legwork

End of Mission

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